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Bug #166
opentried to go 'up' in this room (PostalTunnels/virtual/room/4,67) and got bug
Bug #166:
tried to go 'up' in this room (PostalTunnels/virtual/room/4,67) and got bug
Start date:
01/15/2021
Due date:
% Done:
0%
Estimated time:
reported_by:
TheDude
Description
tried to go 'up' in this room and got bug.
*Bad argument 1 to living() Expected: object Got: "*call_other() couldn't find object ". Object: /secure/save/players/t/thedude (/lib/move.c) at line 61 '<fake>' at /secure/save/players/t/thedude (/<driver>) at /(fake):0 'cmdAll' at /secure/save/players/t/thedude (/lib/command.c) at line 88 'do_go_str' at /verbs/rooms/go at line 86 'eventGo' at /domains/Underworld/PostalTunnels/virtual/room/4,67 (/lib/exits.c) at line 299 'eventMoveLiving' at /secure/save/players/t/thedude (/lib/player.c) at line 361 'eventMove' at /secure/save/players/t/thedude (/lib/player.c) at line 343 'eventMove' at /secure/save/players/t/thedude (/lib/interactive.c) at line 532 'eventMove' at /secure/save/players/t/thedude (/lib/movement.c) at line 58 'eventMove' at /secure/save/players/t/thedude (/lib/move.c) at line 61
Updated by Hilapdatus 19 days ago
- Subject changed from /lib/move.c, line 61 to tried to go 'up' in this room (PostalTunnels/virtual/room/4,67) and got bug
Updated by Hilapdatus 19 days ago
- Priority changed from Normal to Low
This one is a bit tricky because the tunnels are random. Not sure which 'up' exit this error refers to because they change all the time. I checked all the post offices, they all load.
It may have been one of these random rooms or an object loaded into its inventory:
"/domains/Master/virtual/room/" + (random(40)+40) + "," + (random(40)+1)
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