Bug #180
Updated by Hilapdatus 19 days ago
Rabbit ward seems ot be broken.
The rabbits do not shield me. And they do not follow me around, just stand there where I casted them.
They prevent the room to reset.
<pre>*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: <none> (/domains/Forest/Ruins/npc/raven.c) at line 232
'heart_beat' at <none> (/lib/object.c) at line 729
'CATCH' at <none> (/lib/object.c) at line 729
'<fake>' at <none> (/<driver>) at /(fake):0
'LIB_NPC_heartbeat' at <none> (/lib/npc.c) at line 145
'DoCombatAction' at <none> (/lib/npc.c) at line 178
'<fake>' at <none> (/<driver>) at /(fake):0
'eventCombatAction' at <none> (/domains/Forest/Ruins/npc/raven.c) at line 232
</pre>