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Bug #180

Updated by Hilapdatus 19 days ago

Rabbit ward seems ot be broken. 
 The rabbits do not shield me. And they do not follow me around, just stand there where I casted them.  
 They prevent the room to reset. 



 <pre>*Bad argument 1 to call_other() 
 Expected: string or array or object Got: 0. 
  Object: <none> (/domains/Forest/Ruins/npc/raven.c) at line 232 

 'heart_beat' at <none> (/lib/object.c) at line 729 
 'CATCH' at <none> (/lib/object.c) at line 729 
 '<fake>' at <none> (/<driver>) at /(fake):0 
 'LIB_NPC_heartbeat' at <none> (/lib/npc.c) at line 145 
 'DoCombatAction' at <none> (/lib/npc.c) at line 178 
 '<fake>' at <none> (/<driver>) at /(fake):0 
 'eventCombatAction' at <none> (/domains/Forest/Ruins/npc/raven.c) at line 232 
 </pre>

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